Ok so its all very well making a nice poly cube and placing it in the scene, but what about animation?
see the biggest challenge of matchmoving ive seen so far is accuratly re-creating a real scene from the data you get. I've learned a little more about hard tracks so my MM is getting better, how ever I am still getting a slightly in-accurate depth than the real life scene. This video has some sucsess to it in what i was trying to accomplish; to get animation in there to explain depth, however like i say i havnt mastered re-creation yet.
heres my results this time
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2011
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January
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- Pass it on!
- Problem Solver
- Up up up the zigeral lickety split
- Matching Up camera moves and scenes
- De-interlacing
- So what is Interlaced footage???
- Ohhh thats what that is!!!
- Blocking out CG set in Maya
- Refining FloorPlan
- floorPlanning
- Filming and camera problems!
- a most sucsessful matchmove (results)
- A most sucsessful matchmove. (workings)
- Editing footage before working with it!
- CMOS = The problem with rolling shutters
- adding a dynamic outlook
- Shorter shots = practice perfection
- My notes on Digital Tutors introduction to matchmover
- I am jacks complete lack of understanding
- rotoscoping; Motion tracking the old fasioned way
- lets get cracking!
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January
(21)
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