Wednesday, 19 January 2011

Blocking out CG set in Maya

OK so I've now taken my illustrator floor plan into Maya and used it in conjunk with the vert snapping to accurately block out our walls and doors. Due to it being late, and not having as much data as i would like due to our tight filming schedule on the day,  there is still much to add in. Tomorrow my plan is to build in the last few recoreded areas of the plan, then see if i have enough footage (and subsequent tracking data) to add in the rest. If not, no problem, just back to uni! Here are some pics of what I have so far:




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